New Features and Updates for Aug 18, 2006

 

Aug 18 , 2006 New Features

model_animplay command

This command is used in items with the ITEM_TYPE_MODEL type to allow the use of an animated model in the menu. It's usage is as follows :

model_animplay <starting frame> <number of frames> <fps>

where <starting frame> is the starting frame of the desired animation, <number of frames> is the number of frames in the animation and <fps> is the frames per second of the animation. The animation will be infinitely repeated from the starting frame while the menu is displayed. An example of using this command is :

      itemDef
      {
        name model
        type ITEM_TYPE_MODEL
        model_angle 90
        rect -123 108 400 400
        model_fovx 40
        model_fovy 40
        asset_model "models/mapobjects/meat/madman.md3"
        model_animplay 0 168 30
        visible MENU_TRUE
        decoration
      }

The madman.md3 model is animated starting at frame 0, repeating the first 168 frames at a framerate of 30 fps.


Return to Home Page